Fr / En
Fr En
I’m Pascal, a UI Designer with 25 years of experience.
I design clean mobile and web interfaces — easy to read, easy to build.
I work solo (or with a team), using Figma, real feedback, and zero fluff.
I don’t “do design” — I solve interface problems.
Mobile, web, design systems or visual identity: it all starts with usability.
And if it’s not useful… it’s out.
Mobile-first UI Design
Clean, scalable mockups — built for devs and users alike.
Figma Prototypes
Not for show. For testing, clarity, and progress.
Design Systems
Lean or robust. Structured, maintainable — no bloat, no bullshit.
UI digital identity
Logos, colors, and typefaces made for the product.
The rest is for ad agencies.
Integrated Gamification
Badges, feedback, points, progression. Subtle but engaging.
No fireworks — just interfaces people want to come back to.
IA in the process
Not to do everything — just to move faster where it makes sense. I use it as a real creative tool.
While others preach, I ship.
I don’t work for clients, I collaborate with people I vibe with.
If the topic’s exciting, the conversations are honest, and we can laugh along the way — we’re off to a good start.
The rest is just paperwork.
And sometimes… a slightly crazy outsider? I’m in.
I work fast, well, and with the right tools. I don’t stack up meetings — I prefer files that move forward.
Everything goes through Figma, from the first wireframe to the clickable prototype.
I use AI where it’s smart — not to do the work for me.
And I integrate gamification when it makes sense — even in a black-and-white UI.
It’s design, not decoration.
Black, white, grey. One or two functional colors.
Design isn’t here to decorate.
It’s here to guide.
Because I don’t design for awards.
I design for the people who click, tap, read, search, act.
Rebellion means rejecting the pretty blur.
It means refining what matters. Removing what distracts.
Choosing substance over trends.
These aren’t “case studies.”
They’re projects where I got my hands dirty to help products move forward.
Just results. Solid design.
And teams that called me back.
I love black, white, and a well-balanced range of greys.
But if a project needs color, I break out the palette without blinking.
Brand identity, visual mood, emotional impact — color becomes a tool, not visual noise.
Minimalist? Yes – But never shy.